Games Week - The Unofficial Guide
In 2022, I set out to shine a light on Innerleithen’s annual summer festival, St. Ronan’s Border Games and Cleikum Ceremonies, through a series of Instagram posts. To outsiders, these Borders traditions might seem puzzling, insular or even a little weird. But beneath the spectacle lies a deep-rooted meaning that fuels passion and pride among townsfolk.
With over a decade as festival Secretary and the honour of fulfilling a Principal ceremonial role in 2008, I’ve seen Games Week evolve. It’s not just an unchanging relic of the past, it’s a living tradition, shaped by time and the people who move it forward. Now, as an observer rather than an organiser, I offered these posts as an unofficial yet deeply personal reflection. They won’t capture every perspective, but they come from a place of genuine love for The Games and pretty in depth, first hand knowledge of how it all works.
So, with a few tweaks for the blog format (and a fresh coat of paint for 2025) here they are. Enjoy!
The Standard Bearers Ball
The Standard Bearers Ball was introduced in 2001 to mark the Cleikum centenary, replacing the old ‘Club Night’ - a late-night dance following the fancy dress celebrations. The Ball propelled Games Week into the 21st century. It’s a huge, vibrant party enjoyed by hundreds of townsfolk and envied by many Border festivals whose town principals attend.
Though it’s a formal occasion, the atmosphere is anything but restrained. Held on the second Saturday in July, inside a massive marquee at the school, it’s a blank canvas each year - reinvented and organised entirely by volunteers. A monumental task on its own, it also kicks off an intense week of events. If you’re married, imagine planning your wedding every single year for two decades. Respect is due!!
Car Treasure Hunt
For a small but dedicated group, this is the highlight of Games Week. The concept is simple - gather friends or family, hop in a car, and follow a route through local districts, crafted by a cunning mind. With observation, cryptic clues, and Scots rhyme at its core, the ‘treasure’ is the solution, not a physical prize.
Since the 1970s, this event has owned the Monday night slot, shaped by brilliant (and often mischievous) setters, including the current mastermind, my mum! The Wilsons love a treasure hunt, so we've gone from players to setters in recent years. Ballantyne Cashmere (Caerlee Mill) sponsored the event for decades, offering a ‘luxury cashmere garment’ as the prize - a rather Generation Game-style reward, though I’ve never figured out how the winners shared it. Week about, perhaps?
The event originally suited the town’s mill workers, kicking off between 5:30-6:30pm. But as more people worked outside Innerleithen, participation dwindled. So, in 2022, a new format was introduced: competitors now collect clues and complete the hunt at their own pace throughout the week. A win-win, no manic Monday night rush, more accessibility and improved safety with cars spread across remote areas rather than converging en masse on one night.
I can’t recommend this event enough. It’s brilliant fun and a fantastic way to uncover hidden gems in our home area.
Monks and Sash Girls
Now we’re getting into the nitty-gritty! To outsiders, the biggest question about The Games might be “why dress the boys as Monks” (or “wee Popes,” as someone once quipped)? And yes, there’s the De’il too, but that’s for later.
It all traces back to 1901, the first Cleikum Ceremony, held on the Friday night of Games Week—“the nicht afore the morn” of The Games. The ceremony tells the story of St. Ronan, a legendary Dark Ages monk and Patron Saint of Innerleithen. Just as St. Ronan illuminated 8th-century Scotland with Christianity, the Dux Boy (who plays St. Ronan) and the 11 Monks (his chosen followers) symbolically “light up” the present day with their achievements in school.
The Dux Boy was once selected through a formal test but is now chosen based on broader merit. He is joined by the Dux Girl, a fellow P7, a role introduced in 1902 - year one featured only Monks. “Dux” (Latin for “leader”) has long been used in Scotland for top academic achievers, making these two children fitting Principals of St. Ronan’s Games, where youth takes centre stage in the Cleikum.
For 65 years, the Dux Girl was the lone female presence in the Cleikum, a reality hard to grasp today. That changed in 1966 when Sash Girls were introduced, thanks to Murray Allan, the late owner of a cashmere business in Cleikum Mill and a Games Committee member. Even then, full integration took time, but credit to the current committee - Sash Girls now play equal roles, attending all events, proudly supporting the Dux Girl, and bringing joy to their classmates and families. In 2024 full equality in selection was also attained with a P2 Sash Girl being chosen to complement the P2 Lantern Bearer. Change does happen at the games, sometimes slower than some would like, but it never stands still.
The Cleikum Ceremonies are an emotional highlight of Games Week - bridging generations, creating memories, and giving local children a meaningful milestone to end the school year.
Flower Parade, 2017
Photo courtesy @IanLinton
The Standard Bearer
The Standard Bearer (SB) is chosen each year to represent the community during Games Week and across The Borders. Charged with ‘honouring the founders of St. Ronan’s Border Games,’ they carry the banner bearing those names throughout The Games. Since around World War II, the role has remained largely unchanged, though earlier versions in the Edwardian Cleikum involved a shared responsibility.
Being selected as SB is a great honour - you’re nominated by the public and chosen by immediate predecessors and a small group of Games officials. It’s a rite of passage for many locals. I did it in 2008 and have nothing but great memories. The SB is accompanied by a chosen partner who supports them throughout their time in office.
You may have noticed I’ve carefully avoided gendering the role - though, like most Border festival Principals, it’s currently a male only role. Personally, I have grown to believe the role should go to the best person for the job, rather than being bound by traditions rooted in a different era - I don’t see tradition as a stone tablet handed down, it’s a living breathing thing. All festivals evolve, and I see this as a natural evolution for Innerleithen as newer generations grow further away from the role’s origins.
That said, continuity matters deeply, especially in a fast changing and sometimes unsettling world, and my views are just that - mine! Any future debate on this should be handled with kindness and respect, avoiding the divisiveness of labelling views as ‘woke’ or ‘aye been.’ It’s a significant role that deserves a mature, thoughtful discussion.
This year we have a wonderful new SB and Lass Elect in Jamie and Amy, who will light up the Borders and beyond this year and take centre stage during Games Week.
Games Sunday - Kirkin’, Bands & Kids Sports
When I first compiled this list, I left out the Kirkin’ and Kids Sports, assuming they were self-explanatory. But for the sake of completeness, here’s a rundown of Games Sunday!
The Kirkin’ takes place at Innerleithen Church, where the Minister welcomes the Games Principals, joined by a bolstered congregation of townspeople. Readings are given usually by the Dux Boy (St. Ronan) and Principal Guest, and the Standard Bearer hands over the Blue Banner to Rev. Edwards for safekeeping, no pressure, Fraser! It’s a lively, meaningful start to the week for the young Principals, reinforcing the Christian values tied to St. Ronan’s. The name Kirkin’ describes what happens - the Principals are ‘Kirked’, or blessed, before carrying out their duties.
Immediately after, the Dux Boy raises the town flag for the first time, dressed - like all the young participants - in full ceremonial garb (the first appearance of the ‘wee popes’). This flag dates back to the 1990s, and while I admit the design isn’t quite to my taste, that’s just my personal take!
The Principals then make a quick visit to St. Ronan’s House residential home, entertaining residents with a song or two, before changing into their daywear and heading to the High Street to watch the two town bands (more about them later). Then it’s on to Kids Sports in the park.
Originally held on Tuesday night, the Kids Sports faced dwindling numbers until a 2016 decision moved them to Sunday - a choice that saved the event, with participation now thriving. Another example of The Games adapting to the needs of the changing town.
And there you have it, a whirlwind tour of Games Sunday, which itself has become quite awhirlwind. Naturally, a few well-earned drinks tend to be sunk by early evening to mark the end of a packed opening weekend of Games Week…
Ex-Standard Bearers at The Kirkin’ 2022
Over 60’s Party Night
Exactly what it says on the tin! Known to most as ‘The Pensioners,’ this is a night of entertainment for those over 60, complete with cheaper booze and a supper.
A constant topic at Committee meetings has been how to entice the current generation of over-60s, given they grew up listening to Wham! and Adam Ant - “they arnae as auld as they used to be” 🙂. Despite the debate, numbers remain strong for this fun night, which also gives the SB party their final chance of the year to dance the reel. The Over 60’s night is free, and takes place in the Memorial Hall on Tuesday Night of Games Week.
Quiz Night
Wednesday night is Quiz Night, held in the premises of Lodge St. Ronan’s on Chapel Street. The Masons Quiz has been a staple of Games Week for decades, and tests teams of four on General Knowledge and just about anything else the quizmasters can think of. I have been resident quiz master for the past few years and I have to be honest a lot of thought goes into making it a balanced quiz, aiming to give something for everyone. Cash prizes and a brilliant trophy for the winners, who for the last several years have been the same team - “Wi-Fi’s Not Working”. They even donated the trophy themselves, but haven’t been quite able to let anyone else grasp it yet - could this be your year??? All places have been snapped up for 2025, you need to get in early for this popular event.
Decorated Houses
Games Week isn’t just about the events, it’s about transforming Innerleithen into a sea of blue and white! Residents are encouraged to decorate their homes, from simple strings of flags to grand displays of painted boards, paper flowers, twinkling lights and more.
There’s no obligation, but for those chosen as principals, crafting decorations becomes a bit of a pre Games ritual, weeks spent painting, gluing and shaping the signature blue and white flowers!
On Thursday’s fancy dress, the stakes are high, with fierce competition for the best-dressed home which is judged in the afternoon. But if contests aren’t your thing, that’s fine, you can decorate just for the fun of it, adding your own splash of colour without entering the judging.
Bottom line? Do as little or as much as you like, but give it a go! Every effort helps brighten the town and adds to the fun of the big week.
Fancy Dress Parade
Thursday is Fancy Dress night - no theme, just dress up, get judged in a category at the park, then parade through the streets. Motorised and non-motorised floats gather in Hall Street and vehicles.
Not one for dressing up? No problem, the crowd is just as vital to the atmosphere. Traffic is stopped so the parade, led as always by St. Ronan’s Silver Band, can safely make its way along the High Street, looping down Horsbrugh Street, up Chambers Street, and back again. Fancy Dress parades are a staple of most Border festivals, but I’m glad ours remains, at heart, a children’s event. Some towns can see their parades turn political or deliberately controversial. Not my cup of tea for a kids parade.
That’s not to say adults don’t get involved - far from it. It’s always felt like our locals’ night for a party. Games Friday brings ceremony, and Games Saturday… well, let’s just say things can get a bit Wild West in the pubs and on the High Street. So if you want a good laugh and a catch up with pals, Thursday is your night.
After the parade, a private ceremony takes place at St. Ronan’s Wells, where Ex-Standard Bearers gather to celebrate anniversaries and wish the new Principals well. As settings go, even in its current state, the Wells is hard to beat.
Principal Guest
The Principal Guest (PG) is appointed by The Games Committee following public nominations. There’s no strict criteria - someone who has made a meaningful contribution to Innerleithen’s community, often through years of dedication to the town.
The key duty of this honorary, one-year position is to deliver an address at the Cleikum Ceremonies, on a topic of their choice, roughly seven or eight minutes long. They also present medals to both Duxes and serve as the honoured guest of the Games President throughout the week. It’s a very special role, and over the years, we’ve had some outstanding PGs, none more so than Norman Scott in 2017, who elevated the position to near Presidential levels. After 55 years on the Games Committee, he’d certainly earned it!
Since the Covid hiatus (2020/21) we have been fortunate to have Mrs Aileen Borthwick, retired teacher and a much-loved figure in the town, followed in 2023 by Ex-Standard Bearer and local legend Chris Wilson. In 2024 local Rotarian and force of nature Denis Robson took on the role, and for 2025 I have been asked to be Principal Guest, which was a delightful surprise and something I look forward to greatly.
It has grown to arguably be one of the highest honours the town can bestow, and looking back at the list I am pleased to see that is much more egalitarian than when first introduced, with more ‘normal’ townsfolk and less Lords and Sirs. Just my view, mind ;)
Mrs Aileen Borthwick, Principal Guest 2022
The Shows
As Secretary of The Games, my involvement in the shows at Victoria Park was zero, zilch, nout. The ultimate outsource! They’re a huge part of the week, yet entirely independent from The Games Committee, they just turn up. And thank goodness they do. How we missed the smell of diesel, chips, and candy floss during Covid. The thumping beats of dance music, barking of the hook a duck men, the whirring fruit machines, the 10p falls. The shows are a guaranteed way to lose money but always great fun.
I love The Shows. Watching them roll into town on Games Sunday is a highlight, and seeing them pack up a week later feels gut-wrenchingly sad. They’re always a talking point: “Lot of shows this year” or “No many shows this year.” is the basic premise. Running from Wednesday to Saturday, peak time is probably right after the Flower Parade, when the kids gleefully spend their £1 flower money on precisely one third of a shot on a show ride…
The Cleikum Ceremonies
The Friday night ceremonies begin with The Cleikum in the packed Memorial Hall. A line starts to form about 5.30, doors open at 6.15, but if you’re not in by 6:55pm - too late!
After a few words from the Games Committee President, the lights dim, and the choir softly begins “On St. Ronan’s.” Then, as the music fades to a hush, the hidden narrator’s voice cuts through…
“Echoes Wake in Leithen Valley, and in the shade of Plora, the legend of St. Ronan...”
On stage, the retiring Dux Boy receives his successor and The Monks, passing on the role. The instillation speech is formal, antiquated, but brilliant
“seek the good of your native town, cherish its old associations, perpetuate its high name”
The Dux Girl is then invested, alongside the Lady Busser (the Dux Girl from seven years prior), who busses the crooks. Then comes the PG speech, followed by medals for the Duxes, and the narrator’s retelling of Innerleithen’s story, culminating in The Games’ origins in 1827.
Then, as “Raise High the Banner” begins, the retiring Standard Bearer enters - often blubbering like a bairn. He returns the standard, “unsullied and untarnished,” before stepping down, and his successor is installed with the President’s charge“bear yourself well that you may long retain the trust of your fellow townspeople.” These are not hollow words. Every Ex-SB should carry them with pride.
The Sash Girls then step forward to receive their medals, alongside The Monks. And with that, the ceremony is complete. It’s pure theatre - the Hall is hot, the atmosphere electric. And the night isn’t over yet…
For the Fallen and Ceremony at St. Ronan’s Wells
Following The Cleikum inside the Memorial Hall, two outdoor ceremonies take place.
The first, For the Fallen, is an act of remembrance for those lost in the world wars. Held at the town’s war memorial which is a rock garden symbolising the Leithen Valley, its pathway representing the river’s course. St. Ronan and his smallest Monk, the Lantern Bearer, stand atop Lee Pen, while the SB takes position on Priesthope. A lament, Flowers of the Forest, with its echoes of the Battle of Flodden, fills the air as a local Minister or Priest leads the service. The SB then lays a wreath on behalf of The Games and the town - acknowledging that even amid the night’s celebrations, those who paid the ultimate price for “freedom’s broader day” (a lyric from “On St. Ronans On”) are not forgotten. The last post is sounded.
The procession then moves to St. Ronan’s Wells, where the SB drinks from the sulphurous spring, handed to them “from the hands of St. Ronan.” The Games President assures the SB, “you will remember this day as long as you live.” And they’re absolutely right, I still vividly recall gulping it down, water dribbling everywhere while that year’s St. Ronan, Rob Lea, laughed at my eagerness (it’s a long walk up to The Wells on a hot night…)
Following this ceremony there is an interval, where Games Week guests are entertained back at the Memorial Hall, but there’s still more to come…
Masonic Ceremony
The final act of the Friday Night Cleikum Ceremonies, once night has fallen, is a mysterious, moving and utterly unique ritual - The Masonic Ceremony.
The Freemasons of Lodge St. Ronan’s (856) perform a slow, torchlit march to Innerleithen Parish Church, accompanied by St. Ronan, The Dux Girl, all Games principals, and visiting Masons from across Scotland. There, the Right Worshipful Master (RWM) of 856 addresses the newly installed St. Ronan, recounting the intriguing tale of the Runic Cross, an ancient carved stone discovered in the ruins of Innerleithen’s old Kirk in 1871 by Robert Mathison.
Mathison, a master builder (including many of Innerleithen’s churches and finest homes), stonemason, antiquarian, and polymath, recognised the stone’s significance. Its strange Celtic markings on a cross shaft provided clear evidence of early Christian worship in the Leithen Valley, making it a nationally important relic. But Mathison had rights to all materials from the old Kirk and fought to keep the cross in Innerleithen, where it remains today, preserved in the foyer of the Parish Church (having been moved indoors after years exposed to the elements).
The Masonic Ceremony poetically intertwines the legend of St. Ronan with the real history of the Runic Cross: “It is a witness of the dawn of civilisation.” The Dux Girl, Dux Boy, Standard Bearer and Lass each receive gifts from the RWM, and the Dux Boy is entrusted with liberating two doves, accompanied by the words:
“May peace, truth, liberty, and the love of man fire and fortify you and all who succeed in your office of honour”
The ceremony concludes with The 23rd Psalm (The Lord’s My Shepherd) and Abide With Me.
To the first time viewer, the sight of Freemasons marching might, at a glance, evoke certain associations with triumphalist parades elsewhere in the country during July. But let me be clear - not in any way. The Cleikum always comes back to the same core themes - Christian values, the pursuit of knowledge in our children and the battle to overcome evil and ignorance, alongside the Masonic virtues of brotherly love, relief and truth. It’s respectful and reflective, never antagonistic.
It’s a true highlight of Games Week for me - the moment where the legend of St. Ronan clicks together.
And with that, the Dux Boy and Girl are escorted to a party and Games Friday is done. On to Saturday!
The De’il
An effigy of the Devil (the De’il, in Scots) leads the parade on Games Saturday. The Cleikum Ceremony tells the tale of St. Ronan casting the De’il into hell with his shepherd’s crook, a metaphor for Christianity illuminating the darkness of early medieval Scotland. Versions of this legend appear across cultures, but our tradition involves carrying the effigy through town, before a simpler, less ornate version is burned atop a hill each July, ensuring Innerleithen’s safety for another year.
It’s the most folk horror-esque part of the week, but hopefully, by this point, the symbolism makes sense. The merging of pagan and Christian mythology in this tale feels very British, something rural communities preserve so well. I have heard Games Week described as a bit weird sometimes - I think that’s something Innerleithen has owned since 1901, when the Cleikum was described as a “wyrd spectacle”. It’s weird, and we love it!!
The effigy, along with St. Ronan’s Crook or Crozier, was carved in 1901 by George Hope Tait and has been used ever since, only pausing for the world wars and Covid. The De’il has seen a few paint jobs over the years but remains sturdy more than 120 years on. Displayed for one day only, he will once again be carried at the front of the parade by the retiring Standard Bearer on Games Saturday.
The Flower Parade
The Children’s Flower Parade sets off at 11am on Games Saturday, launching the day’s events. As the name suggests, the children of the town parade through the streets, each carrying a bunch of flowers. At the end of the route, they receive £1 in exchange for their blooms, which The Games Committee then arranges to be delivered to local hospitals and care homes.
In recent years, the supply of flowers has outstripped demand, so children are encouraged to donate their bouquets to a deserving friend or relative while still collecting their penny for completing the 1.8km parade. It’s a wholesome tradition, full of colour and joy, with four marching bands, The Games Principals, The De’il, and floats from the Fancy Dress Parade adding to the spectacle.
During the procession, there are two scheduled stops, allowing St. Ronan to lay memorial wreaths and letting traffic flow along the busy A72. The wreaths honour John Euman, Master of Ceremonies for The Cleikum from 1902 to 1945 (laid at the chemist’s wall), and, at The Memorial Hall, both John A. Anderson, a prominent local figure of the early 20th century, and R. Walker McLaren, Games Chairman from 1961 to 1990.
Race Round the Town
The Race Round the Town (or Roond the Toon Race, for local points) is a brutal foot race—kicking off the sporting events on Games Saturday.
It technically starts at the Fire Station and, thanks to the handicap system, some runners may find themselves setting off near the Traquair Arms Hotel. The route then takes them along Miller Street before looping back along the High Street to the finish. With roads closed, the starter’s gun fires at 1:30pm, launching competitors into a lung-busting 800m dash.
The race isn’t open to all, it’s strictly for residents of Innerleithen, Walkerburn and Traquair. And honestly, that only adds to the excitement, the roar of support from friends and family is what makes it special. Runners must be 17 or older, though a separate youth category (ages 14–16) runs at the same time for safety reasons.
That 800m distance is notorious in athletics, where sprinting meets endurance. Some poor souls have barely made it over the finish line, and anyone taking part deserves serious respect.
Immediately after the race, massed brass bands march down the High Street, officially signalling the start of St. Ronan’s Border Games, and setting the tone for the day ahead.
The De’il
Carved in 1901
The Games
The Games - two magical words to Innerleithen folk. St. Ronan’s Border Games, as they’re properly titled, were first held in 1827. Proudly claimed as Scotland’s oldest organised sporting event, the distinction lies in continuity, The Games have always been run by a formal club, whereas ancient Highland Games, like Ceres (dating back to 1314), were more gatherings that have faded in and out over time.
The driving force behind the early Games was poet and author James Hogg, better known as The Ettrick Shepherd. Despite The Cleikum Ceremonies’ narration suggesting otherwise, it wasn’t Sir Walter Scott, that’s a bit of 20th-century embellishment. However, Scott did attend an early Games, and Innerleithen owes him a huge debt for his novel St. Ronan’s Well, supposedly set here and kicking off the association with the saint and Innerleithen.
Hogg’s vision was simple - a day of sport for the everyday people. And nearly 200 years later it’s still intact, with professional runners competing for cash, trophies and glory.
My favourite part? I’m afraid it’s the beer tent. Meeting old friends and new—that’s what it’s all about, as the song goes...
“at The Games we gather yearly, on, St Ronans, on”
Songs and Beating the Retreat
There are three Games Week songs—"On, St. Ronan’s," "Raise High the Banner," and "St. Ronan A.D. 737."
The first two, written for the 1901 Cleikum, have been integral to the ceremony ever since. OSR accompanies the bussing of the Monks’ crooks with the town colours (bussing being an old Borders term for adorning), while RHTB is sung as the newly installed Standard Bearer, often misty-eyed, lifts the banner of St. Ronan’s to the applause of the townsfolk.
OSR is the town’s anthem, with its first verse and chorus being widely known. But venture into verses three and four, and you're firmly in Games aficionado territory. RHTB is less rousing but lyrically rich, celebrating both the pastoral and rugged beauty of the area.
AD 737 arrived later, with lyrics by George Hope Tait (he of De’il’s Heid fame!) and music by Jimmy Mercer, an Innerleithen legend. Mercer, an early SB, produced the Opera for decades, and his staging is still used for the Cleikum (including his well-crafted ‘fake news’ that Walter Scott started The Games). He even has a housing block named after him (Mercer Court) as does the man who actually founded The Games, James Hogg.
Jimmy composed a belting tune for AD 737, making it the hipster’s pick among the Games songs, retelling St. Ronan’s story with arcane couplets and a knockout chorus. If there’s a Games sing-song, this one gets the party started.
We’re lucky to have two brilliant town bands, both playing a major role throughout the week. The pinnacle? Beating the Retreat, held at 7pm on the High Street on Games Saturday. With a military ethos, the massed bands march together, whatever the weather, entertaining the town before transitioning to melancholy tunes, signalling the end of the week.
The Games President grants permission for their departure, and they march off as one - to the acclaim of all. I’ll admit, I’ve shed a tear during the retreat, as the sun sets on our big week.
With their work complete, only two fit pipers remain, to make the final journey up Caerlee and see The De’il despatched…
Bonfire and Fireworks
Fittingly, we end this blog as The Games does—on Caerlee Hill (Curly).
At 10pm, a parade of all Games Principals, led by two pipers and joined by hundreds of townsfolk, sets off for the summit. Guided only by torchlight, the climb is short but sharp. At the top, St. Ronan carefully lights the bonfire, crowned with an effigy of The De’il, banishing its demonic influence from the town for another year.
Fireworks follow, just a short display, fully coordinated with the landowner, fire service and in strict compliance with the Fireworks (Scotland) 2014 Regulations (before anyone asks on Facebook...)
And that’s that. The parade returns the Dux Boy home for a well earned party, The De’il is vanquished, and we are all shattered, but already counting down to next year.
“We have rights and we'll preserve them
Honest men have naught to fear
Customs old and we'll observe them
Each returning year.”
Afterword
The St. Ronan’s Border Games are more than just a summer festival, it’s a huge part of Innerleithen, carried forward by generations who live and breathe their traditions. These posts are not an official account but a personal reflection, written with love, respect and an appreciation for what ‘The Games’ mean to so many.
Festivals like ours can sometimes seem insular, full of customs and quirks that outsiders find puzzling. But at their core, they are about community: bringing people together, celebrating heritage and making memories. If this blog has helped unravel some of the mystery, given a glimpse behind the ceremonies or sparked curiosity about Games Week, then it has done its job.
On, St. Ronan’s, On!
Stewart Wilson, Innerleithen, May 2025